Game Development Reference
In-Depth Information
2. Go back to the Hierarchy view and click on the triangle in front of the ro-
botAI_ragdoll game object to see the roothandle child name. Then, drag it to the
Root option in the Create Ragdoll window, as shown in the following screen-
shot:
3. Next, we will continue dragging other objects to the Create Ragdoll window.
Let's drag the upleg_L object from the Hierarchy view to the Left Hips option
in the Create Ragdoll window, and click on the upleg_L object to bring its child
name lowleg_L .
4. Drag the lowleg_L object to the Left Knee option in the Create Ragdoll win-
dow. Then, click on the lowleg_L object to bring up its child name heel_L , and
drag it to the Left Foot option in the Create Ragdoll window.
5. Again, perform this action with the left bone object by dragging the upleg_R ob-
ject to the Right Hips option, lowleg_R to the Right Knee option, and heel_R to
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