Game Development Reference
In-Depth Information
Why did we move the
Gizmos
folder outside the
Chapter6
folder? Refer to the
following Unity document:
https://docs.unity3d.com/Documentation/ScriptRefer-
We will see that the function
Gizmos.DrawIcon()
takes three parameters,
which are
Vector3
for the position that the object will be drawn,
string
for
the name of the icon image, and
boolean
to allow scaling. Then, the last sen-
tence said the following:
"The image file should be placed in the
Assets/Gizmos
folder"
This simply means that if we want to have our custom icon image, we basically
need to put our image inside the folder mentioned earlier.