Game Development Reference
In-Depth Information
Your Hotshot objectives
We will create the new AI script that is derived from the CharacterClass script, which
has methods and parameters similar to the CharacterControl class that we have in
Project 5 , Build a Rocket Launcher! . This script will control the AI movement and behavior
by implementing the new waypoint system to limit the movable area of our enemy. Then,
we will create the hit-point UI for both player and enemy, as well as the Restart button
when either one dies. The following are the steps that we will go through in this project:
• Creating the Waypoint and WaypointsContainer scripts
• Creating a custom editor for the WaypointsContainer script
• Creating the enemy movement with the AI script
• Creating a hit-point UI
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