Game Development Reference
In-Depth Information
Your Hotshot objectives
We will create the new
AI
script that is derived from the
CharacterClass
script, which
has methods and parameters similar to the
CharacterControl
class that we have in
by implementing the new waypoint system to limit the movable area of our enemy. Then,
we will create the hit-point UI for both player and enemy, as well as the
Restart
button
when either one dies. The following are the steps that we will go through in this project:
• Creating the
Waypoint
and
WaypointsContainer
scripts
• Creating a custom editor for the
WaypointsContainer
script
• Creating the enemy movement with the AI script
• Creating a hit-point UI