Game Development Reference
In-Depth Information
Here, the faces will always face the camera no matter what position we set. The advantage
is that the players always see the object facing toward them. However, when we need to
move the camera, the Line Renderer component will show all the faces toward the cam-
era, which might sometimes cause an unpredictable shape.
Note
For more details on Line Renderer , visit the following link:
http://docs.unity3d.com/Documentation/Components/class-LineRenderer.html
Search WWH ::




Custom Search