Game Development Reference
In-Depth Information
Engage thrusters
Now, we are ready to start this section; perform the following steps:
1. Go to the Chapter5/Animation folder in the Project view and then double-
click on MyAnimatorController to bring up the Animator view, as shown in the
following screenshot:
2. Next, we will add the blend tree by right-clicking on the Animator window and
navigating to Create State | From New Blend Tree, and then we'll name it Lo-
comotion , as shown in the following screenshot:
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