Game Development Reference
In-Depth Information
Prepare for lift off
In this section, we will begin by preparing an animation for our character, which will use
the humanoid type to set up the animation; this can be done by performing the following
steps:
1. Import the assets package by going to Assets | Import Package | Custom Pack-
ageā€¦ and choosing Chapter5.unityPackage , which we downloaded earlier,
and then clicking on the Import button in the pop-up window, as shown in the fol-
lowing screenshot:
2. Wait until the package is completely imported and you will see the Chapter5
and Resources folders in the Window view. Then, go to the Chapter5/
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