Game Development Reference
In-Depth Information
Prepare for lift off
In this section, we will begin by preparing an animation for our character, which will use
the humanoid type to set up the animation; this can be done by performing the following
steps:
1. Import the assets package by going to
Assets
|
Import Package
|
Custom Pack-
ageā¦
and choosing
Chapter5.unityPackage
, which we downloaded earlier,
and then clicking on the
Import
button in the pop-up window, as shown in the fol-
lowing screenshot:
2. Wait until the package is completely imported and you will see the
Chapter5
and
Resources
folders in the
Window
view. Then, go to the
Chapter5/