Game Development Reference
In-Depth Information
Why is it awesome?
This project will teach you how to deal with the extra bone in setting the humanoid charac-
ter in Mecanim and how to use the blend tree and substate machine diagrams in Mecanim.
You will understand how to switch the camera view and settings in the Shuriken Particle
system, which is very powerful in Unity.
By the end of this project, you will have the basic knowledge required to create a third-per-
son shooter style game with the aiming camera view and laser.
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