Game Development Reference
In-Depth Information
SetUpRotation(targetCenter);
}
Note
Mathf.SmoothDampAngle()
is the function that gradually changes the angle
given in degrees towards the target angle over time.
Mathf.SmoothDamp()
is the function that gradually changes the value to-
wards the target value over time.
For more details, visit the following websites:
8. Finally, we will go back to the Unity editor and drag-and-drop the
CameraCon-
trol
script that we just created on
Heroine_animate
in the
Hierarchy
view.
Then, we can click on the play button to see the result.