Game Development Reference
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If we click on play, we will be able to control our character. However, we might see that
there is a sliding movement or it is still playing the idle animation when our character be-
gins to walk or run. This is because the transition blending is too high. So, when we click
to walk or run, the animation doesn't change instantly as it should do. This problem can be
solved by setting the Transition blending curve in the inspector to 0 or less transition.
Have a look at the following screenshot:
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