Game Development Reference
In-Depth Information
For more details, visit http://docs.unity3d.com/Documentation/ScriptReference/
MonoBehaviour.OnAnimatorMove.html .
10. Lastly, we will go back to Unity editor; drag-and-drop the CharacterControl
script that we just created on Heroine_animate in the Hierarchy view. Then, we
click on the Heroine_animate object in the Hierarchy view and go to its In-
spector view and set it up as follows:
Character Controller
Skin Width 0.01
X : 0 , Y : 0.85 , and Z : 0
Center
Radius
0.2
Height
1.7
Click on play and now our character can move, jump, and run.
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