Game Development Reference
In-Depth Information
10. Now we have set up the walk and run clips similar to our idle clip. On the other
hand, we set the jump and fall clips a bit differently because we only want to play
both clips once and stay at the last frame, so we don't need to check
Loop Pose
:
11. Next, we want to add the level to our scene. Go to the
Project
view under the
Prefabs
folder and drag the
Level
prefab to the
Hierarchy
view, as shown in the
following screenshot:
12. Before we finish this step, we will add our character to the scene. Go to the
Re-
sources
|
FBX
in the
Project
view and drag
Heroine_animate
to the
Hierarchy
view: