Game Development Reference
In-Depth Information
10. Now we have set up the walk and run clips similar to our idle clip. On the other
hand, we set the jump and fall clips a bit differently because we only want to play
both clips once and stay at the last frame, so we don't need to check Loop Pose :
11. Next, we want to add the level to our scene. Go to the Project view under the
Prefabs folder and drag the Level prefab to the Hierarchy view, as shown in the
following screenshot:
12. Before we finish this step, we will add our character to the scene. Go to the Re-
sources | FBX in the Project view and drag Heroine_animate to the Hierarchy
view:
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