Game Development Reference
In-Depth Information
Prepare for lift off
In this section, we will begin by preparing the animation for our character, which is the
same model and shader from the last project, but this character will include all the neces-
sary animations that we need for this section. Perform the following steps:
1. Create a new project with the name CharacterAnimation , as shown in the
following screenshot:
2. To import the assets package, go to Assets | Import Package | Custom Pack-
ageā€¦ , choose Chapter4.unityPackage , which we downloaded earlier, and then
click on the Import button in the pop-up window, as shown in the following
screenshot:
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