Game Development Reference
In-Depth Information
Items
Size
1
Element 0
Dark Mask (drag from the Project view)
◦ For skills, set up the following properties:
Textures
Size
4
Element 0
skill1 (drag from the Project view)
Element 1
skill2 (drag from the Project view)
Element 2
skill3 (drag from the Project view)
Element 3
skill4 (drag from the Project view)
Now, we will finish the last step of the menu; click on Play , open the menu win-
dow, click on the EQUIPMENT tab, and roll over it, and click on the UNEQUIP
label or the skill box. We will be able to change the character's equipments, as we
can see in the following screenshot:
Search WWH ::




Custom Search