Game Development Reference
In-Depth Information
Creating a menu object
Continuing from the first step, we will now create our menu game object in the scene that
can open and close the menu window. Pressing the M key will open the menu window, and
clicking on the x button in the window will close the menu window. We will also create
three tab buttons for the player to be able to see through the different pages, STATUS ,
INVENTORY , and EQUIPMENT , as we can see in the following screenshot:
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