Game Development Reference
In-Depth Information
Creating a menu object
Continuing from the first step, we will now create our menu game object in the scene that
can open and close the menu window. Pressing the
M
key will open the menu window, and
clicking on the
x
button in the window will close the menu window. We will also create
three tab buttons for the player to be able to see through the different pages,
STATUS
,
INVENTORY
, and
EQUIPMENT
, as we can see in the following screenshot: