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In Unity, we can set a custom Input Manager by going to Edit | Project Settings | Input . In
Inspector , click on Axes and you will see that the value of Size is 15 , which is the array
length of all the inputs. If we want more than 15 inputs, we can put the number here (the
default is 15 ). Next, we will see all 15 names from Horizontal to Jump as a default set-
ting. Each one will have its own parameters, which we can set up as follows:
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