Biomedical Engineering Reference
In-Depth Information
rigid-body transformation into a single 4
4 matrix using homogeneous
coordinates:
T rigid x
()
1
cos
cos
cos
sin
sin
sin
cos
sin
sin
cos
sin
cos
t x
x
y
z
cos
sin
cos
cos
sin
sin
sin
sin
cos
cos
sin
sin
t y
sin
sin
cos
cos
cos
t z
0
0
0
1
(3.9)
It is common to consider projection of an object defined in ( x , y , z ) space along
the z axis onto the u , v plane. The projection can be characterized by the
intrinsic parameters of the imaging system ( u 0 , v 0 , k u , k v ). For projection x-ray,
we can interpret these as follows: u 0 and v 0 define the ray-piercing point (the
point in the ( u , v ) imaging plane from which a normal vector goes through
the x-ray source), and k u and k v equal the pixel sizes in the horizontal ( u ) and
vertical ( v ) directions, respectively, divided by the imaging-plane-to-focal-spot
distance. These intrinsic parameters can often be determined by calibration of
the imaging system. Alternatively, they can be considered as unknowns, add-
ing four degrees of freedom to the registration algorithm. This transformation
T projection can be represented as a 4
3 matrix which projects the 3D object
along the z axis:
k u 0 u 0 0
0 k v v 0 0
0010
T projection
(3.10)
T
A 3D point in homogeneous coordinates is multiplied by
this matrix, giving a vector , and the resulting 2D point on the
projection plane is obtained by dividing the first and second ele-
ments of the vector by the third element
(
x , y , z , 1
)
T
(
u ,
v ,
)
T
(
u , v
)
, which is a scaling factor.
The transformation required for rigid-body 2D-3D registration, T 2 D -3 D is
the composition of the projection and rigid-body transformations:
T 2 D- 3 D
T projection T rigid
(3.11)
Further details about projection transformations and homogeneous
coordinates can be obtained from many topics on graphics and computer
vision, including Foley et al. 2
When we are considering structures made of bone or enclosed in bone,
this rigid-body transformation (or rigid-body transformation followed by
projection) can correctly align images of the same object in different posi-
tions. This assumption works remarkably well for images of the brain, as the
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