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We show the ball type on each level. This is useful for the player because the ball type
affects the playing strategy.
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The levels are the six frame symbols that are defined in Adobe Flash. We can use the
gotoAndStop method to display each frame. The following screenshot shows the Flash
environment with the six frames defined:
As an alternaive to Flash, we can create the six images in order to choose a level and show
them in a sequence when the player clicks on the let and right butons. Or, we can place the
six images on a imeline if we want to make use of the gotoAndStop method.
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