HTML and CSS Reference
Instead of calling the game.start method at the beginning, we load bitmaps and call the
game.start method only after all the graphics finish loading.
In Project 8 , Creaing a Sushi Shop Game with Device Scaling , we will explore more on using
PreloadJS by creaing a loading progress screen.
We have created a fun-to-play tower defense game. The game makes use of what we have
learned in the previous projects. In this project, we learned a new way to export the graphics
assets with Adobe Flash.
We discussed how the game is well designed to ensure the diiculies are balanced, which
will make it fun to play.
Here is a screenshot of what we have created: