HTML and CSS Reference
Try building a satellite on the board. After a while, it generates an energy bubble that is
clickable, as shown the following screenshot:
Objective complete - mini debriefing
We created an energy bubble and generated it from the satellite building. Each energy
bubble adds 100 energy points to the player when it is clicked. Energy acts as the currency
in the game. Players use energy to buy new buildings.
The mouse-clicking mechanism forces players to pay atenion to the bubbles and economy
instead of puing all the focus on building the atacking units. This helps us make the game
more balanced when we build the level later.
The frequency of the generaion of energy is based on a variable inside the satellite
deiniion. The irst level generates the bubble slower, and the higher level generates the
bubble much faster.