HTML and CSS Reference
In-Depth Information
Setting up the user interface
In this task, we will get started with the project by seing up the structure and the
user interface.
Prepare for lift off
In this project, we will try a different method of using the graphical assets. We will include
the assets.js file, which you can find in the code bundle. This is the file generated by
the CreateJS toolkit from Adobe Flash . The following screenshot shows that we lay out
the graphical symbols on the stage inside the Flash IDE. The assets.js file includes
background, buildings, enemies, and the wave-cleared message. They all come with
a name that we can reference and instaniate in our game.
 
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