Java Reference
In-Depth Information
Atthispoint,thechapterpresentsoneofJava'smoreconfusinglanguagefeatures:in-
terfaces.Youlearnwhatinterfacesare,howtheyrelatetoclasses,andwhatmakesthem
so useful.
Java programs create objects that occupy memory. To reduce the possibility of run-
ning out of memory, the Java Virtual Machine (JVM)'s garbage collector occasionally
performs garbage collection by locating objects that are no longer being used and re-
movingthisgarbagetofreeupmemory. Chapter2 concludesbyintroducingyoutothe
garbage collection process.
Declaring Classes and Creating Objects
Structured programs create data structures that organize and store data items, and ma-
nipulatethedatastoredinthesedatastructuresviafunctionsandprocedures.Thefun-
damentalunitsofastructuredprogramareitsdatastructuresandthefunctionsorpro-
cedures that manipulate them. Although Java lets you create applications in a similar
fashion, this language is really about declaring classes and creating objects from these
classes. These program entities are the fundamental units of a Java program.
Thissectionfirstshowsyouhowtodeclareaclass,andthenshowsyouhowtocreate
objectsfromthisclasswiththehelpofthe new operatorandaconstructor.Thesection
thenshowsyouhowtospecifyconstructorparametersandlocalvariables.Finally,you
learn how to create arrays using the same new operator that's used to create an object
from a class.
Declaring Classes
A class is a template for manufacturing objects (named aggregates of code and data),
whicharealsoknownas class instances ,or instances forshort.Classesgeneralizereal-
world entities, and objects are specific manifestations of these entities at the program
level.Youmightthinkofclassesascookiecuttersandobjectsasthecookiesthatcookie
cutters create.
Becauseyoucannotinstantiateobjectsfromaclassthatdoesnotexist,youmustfirst
declaretheclass.Thedeclarationconsistsofaheaderfollowedbyabody.Atminimum,
theheaderconsistsofreservedword class followedbyanamethatidentifiestheclass
(so that it can be referred to from elsewhere in the source code). The body starts with
anopenbracecharacter( { )andendswithaclosebrace( } ).Sandwichedbetweenthese
delimiters are various kinds of declarations. Consider Listing 2-1 .
Listing 2-1. Declaring a skeletal Image class
 
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