Game Development Reference
In-Depth Information
Adding Behaviors
Adding a behavior is fairly easy from the Actor Editor. On the bottom left, you
have access to the library of behaviors. You select the targeted behavior by
dragging and dropping it into the behavior area.
If you need to create a Rule behavior, you can either drag and drop the Rule
behavior from the list of behaviors or click the Create Rule button located in the
top right corner of the Actor Editor, as shown in Figure 2-14.
Figure 2-14. Actor Editor
About Rule Behaviors:
A rule behavior is used to define a condition to a behavior. It could be
a condition on the actor or on an attribute. It could be one condition,
several conditions at the same time, or any of several conditions at a
given time.
 
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