Game Development Reference
In-Depth Information
Figure 10-7. Hours constrain attribute
Assembling the Clock: Laying out the Scene
The layout of the scene is quite easy as you have positioned your actors using
behaviors. But the order in which you position the actors is important for the
visual aspect.
Position the actors about in the center of the scene in the following order as per
Figure 10-8:
Clock
Hours
Minutes
Seconds
Button
 
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