Game Development Reference
In-Depth Information
Figure 10-1. The analog clock and the metronome
The purpose of this chapter is to illustrate that by thinking out of the box, you
can extend the possibilities of GameSalad.
In this chapter, you will learn how to:
Use standard GameSalad features to make an app, which is
not a game.
Access and use the device internal clock.
Create cyclic movement using basic math.
Creating an Analog Clock with the Device
Clock and Rotation
In this project you will build an analog clock that will display the time in hours,
minutes, and seconds. This will be a relatively short and easy project. It should
not take you more than 30 minutes to implement.
 
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