Game Development Reference
In-Depth Information
transform a retro game into a retro video game. You will implement a Labyrinth
game with GameSalad.
Implementing a Labyrinth game in GameSalad is fairly easy and gives you
unlimited number of games to design. In the previous chapters, you learned
some serious game logic, and you will use this knowledge to lay down the
basics of the Labyrinth game. You will be implementing accelerometer
movements again as well as the Timer behavior.
Then I will show you how to implement some cool lighting special effects using
a few tricks in GameSalad. Lastly, I will cover Sound Import and how to use
sound behaviors to create spatial sound effects.
Creating the Labyrinth Game Project
Start by opening the GameSalad creator. Under New Project, select My Great
Project template and click Edit in GameSalad Creator.
Configure the project info as per Table 8-1.
Table 8-1. Labyrinth Project Info
Title
Labyrinth
Platform
iPhone Landscape
Description
Put the ball in the hole
Instruction
Move the phone
Tags
Click File Save As to save your project. Name it Labyrinth.gameproj .
Creating Actors for the Labyrinth Game
In this game you will use the following actors:
Ball
Background
Wall
 
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