Game Development Reference
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Color: pick a blue and set opacity to 50%
Color changes to:
Blending: Normal
Target color: pick a yellow green and set opacity to 50%
Duration: 1
Initial Rotation: random(0,359)
Angular Velocity: 50
Image: star
Drag and drop another Particles behavior and change the settings to (or
duplicate the previous behavior by dragging it while pressing the Option key)
Number of Particles: 200
Particle Startup Time: 1
Particle Lifetime: 1
Emitter Offset: 0 & 0
Direction: random(0,359)
Relative to: actor
Speed: 100
Size: 20
Size changes to:
Target Size: 0
Duration: 1
Color: pick a green and set opacity to 50%
Color changes to:
Blending: Normal
Target color: pick a yellow green and set opacity to 50%
Duration: 1
Initial Rotation: random(0,359)
Angular Velocity: 50
Image: star
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