Game Development Reference
In-Depth Information
Load Your Guns: Defining the Bullets
Create a new actor and double-click it to open the Actor Editor.
Edit the actor attributes with the parameters in Table 5-5.
Table 5-5. Bullet Actor
Name
Bullet
Size/Width
2
Size/Height
20
Color/Red
1
Color/Green
1
Color/Blue
0
Boundaries in Deep Space: The Wall
Create a new actor and double-click it to open the Actor Editor.
Edit the actor attributes with the parameters in Table 5-6.
Table 5-6. Wall Actor
Name
Wall
Size/Width
10
Size/Height
480
Physics/Restitution
0
Physics/Moveable
unchecked
Your actor inventory should match Figure 5-5.
 
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