Java Reference
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} else if(color.equals(Color.GREEN)) {
text = "GREEN";
icon = GREEN16;
} else if(color.equals(Color.BLUE)) {
text = "BLUE";
icon = BLUE16;
} else {
text = "CUSTOM COLOR";
}
colorPane.setIcon(icon);
colorPane.setText(text);
// Set the pane text
}
Directory "Sketcher 1 with a status bar"
This sets the text and selects an icon for a color pane based on the Color argument that is passed to it.
The icons are available from the SketcherConstants class and these are imported statically so you can
reference them without qualification. The text and icon to be displayed in the color pane are selected in the
series of if-else statements. They each compare the color that is passed as the argument with the standard
colors you use in Sketcher and set the text and icon variables accordingly. The last else should never be
reached at the moment, but it is obvious if it is. This provides the possibility of adding more flexibility in
the choice of drawing color later on. The setText() and setIcon() methods that set the text and icon to
be displayed are inherited from the JLabel class.
In the code for the setTypePane() method, you can use a switch statement rather than if statements to
test the parameter value because it is of type int :
public void setTypePane(int elementType) {
String text = null;
// Text for the type pane
switch(elementType) {
case LINE:
text = "LINE";
break;
case RECTANGLE:
text = "RECTANGLE";
break;
case CIRCLE:
text = "CIRCLE";
break;
case CURVE:
text = "CURVE";
break;
default:
assert false;
}
typePane.setText(text);
// Set the pane text
}
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