Graphics Reference
In-Depth Information
Figure 8.12   The Curve  panel.
you can leave the brush alone and zoom in and away from the model itself. Either way changes the rela-
tive size of the brush to the surface. For a more pronounced bump like a giant mole, hold down the LMB
until the inflation creates the size you are looking for. If you make a larger feature like this, you will
probably have to blend its base into the rest of the surface with the Smooth brush to get it to look natural.
Remember that it's better to use a weaker brush (lower strength value) in multiple passes than to try to
find a single higher strength that does what you want in one click. The results will be more organic.
While sculpting details, use references, including close-ups if they're available, and carefully observe the
direction and depth of wrinkles and creases, how spots that you might think are only colorations also have
a little bit of dimension to them, and how the orientation of the skin texture itself changes on different
parts of the body. Also, remember to maintain a proper scale. How are the features you are sculpting
related in size to the overall piece? Remember that when we look at a person (or other commonly
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