Game Development Reference
In-Depth Information
Figure 6-2. The complete list of actions for the obj_zool Collision event with obj_enemy
Reopen obj_zool_land and add a Keyboard, Down event.
7.
Include a Test Variable action ( control tab) that tests if state is NOT equal to
ZSTATE_KICK .
8.
9.
Include a Start Block action.
 
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