Game Development Reference
In-Depth Information
Figure 6-2.
The complete list of actions for the obj_zool Collision event with obj_enemy
Reopen
obj_zool_land
and add a
Keyboard, Down
event.
7.
Include a
Test Variable
action (
control
tab) that tests if
state
is
NOT
equal to
ZSTATE_KICK
.
8.
9.
Include a
Start Block
action.
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