Game Development Reference
In-Depth Information
C H A P T E R 6
Fighting Talk:
The Empower Strikes Back
Clearly, it's high time our inter-dimensional friend went ninja on the asses of this particular line
of confectionary. There's only so much disrespect one alien can take—particularly after
consuming his own bodyweight in sugar and artificial colorings. There was only ever going to be
one outcome from this confrontation, and it's going to produce the kind of wholesale massacre of
candy that children will dream about for generations to come.
Okay, so we might be exaggerating a little. Nonetheless, our main goal will be to
maintain the flow of Zool's movement around the level as he smashes his enemies into a shower
of sugar-glazed fragments. If we do our job right, then this is when the game should suddenly
become both more challenging and far more enjoyable at the same time.
Figure 6-1. Zool: those swords are not for decoration, you know
 
Search WWH ::




Custom Search