Game Development Reference
In-Depth Information
This is the last of the enemies we will be implementing, but the original game contained
another kind of enemy that turned up just as frequently in the Sweet World. You will find sprites
for the Wall Slob in the Chapter06/Resources directory on the CD, but it is left up to you to bring it
to life. This creature is basically the same as a Jelly, but it goes vertically up walls instead of
horizontally along platforms. It shouldn't be too difficult to duplicate the Jelly object and modify
it for the Wall Slob.
Congratulations—Phase 3 Complete!
So that's it for another chapter. You've survived the forces of Krool and helped them to dominate
the far reaches of the Sweet World. There are ninja-repelling spikes on every corner and ankle-
biting Jellies sliding down every ramp. An army of walking licorice is spitting lethal candy from
the skies, and swarms of Bees are poised to lock in on Zool's position. Hold on a minute—whose
side are you on anyway?
You can't possibly leave now! It would be a crime to leave Zool alone and defenseless against
the vile evil that you've just unleashed on the peaceful Sweet World. Besides, the next (and final)
phase is the best yet by a long way. Ninja aliens are renowned for their combat skills and you're
about to have the pleasure of teaching Zool the art of kicking butt ninja-style. Krool had better
watch out because the Sweet world is about to get a lot less sweet. Of course, if you'd rather do a
crossword or something, then I'm sure he'd understand….
 
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