Java Reference
In-Depth Information
Swing I 17
17.1 EVENT-DRIVEN PROGRAMMING 943
Events and Listeners
Example: A Tricolor Built with Panels
972
943
The Container Class 976
The Model-View-Controller Pattern
980
17.2 BUTTONS, EVENTS, AND OTHER SWING
BASICS 944
Example: A Simple Window 945
Buttons 951
Action Listeners and Action Events 952
Example: A Better Version of Our First
Swing GUI 955
Labels 958
Color 959
Example: A GUI with a Label and Color 960
17.4 MENUS AND BUTTONS 981
Example: A GUI with a Menu 981
Menu Bars, Menus, and Menu Items
981
Nested Menus
986
The AbstractButton Class 986
The setActionCommand Method
989
Listeners as Inner Classes
990
17.5 TEXT FIELDS AND TEXT AREAS 993
Text Areas and Text Fields 994
A Swing Calculator 1001
17.3 CONTAINERS AND LAYOUT
MANAGERS 962
Border Layout Managers 963
Flow Layout Managers 966
Grid Layout Managers 967
Panels 971
Chapter Summary 1006
Answers to Self-Test Exercises 1007
Programming Projects 1013
 
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