HTML and CSS Reference
In-Depth Information
linked item. In order for the MoMA site to work, some fancy coding was required under
the hood. h e code would warm the cockles of any developer's heart, but it led to a disaster
because, like the designer, the developer was thinking about what a talented coder he was and
not about the user experience. Getting the link name to pop up when the mouse moves over it
takes some coding talent that the designer did not posses. So, if you want to make a really
terrible navigation system combine the best designer and the best developer!
Can you be a good designer and/or developer and still create good interfaces? Sure, but you
have to think about it. You must take the view of your typical user into consideration. Who
are your users? Are they children or adults? Is your audience men, women, or both? What
age group? What is the user's style? Are they businesspeople? If so, what kind of business and
where are they in the organization? Are they managers or are they the people who do the
actual work? Find out who your users are. (You already know who you are.)
If you're a designer and you're making a Web site for other Web designers, do you want to
show them what a good designer you are or how they can become better designers? Likewise,
if you're a developer and you're making a site for other developers, you dei nitely want to
show them code that will allow them to do some seriously sick programming. Developers
want to see some code. However, designers do not want to see code — they're more interested
in design tools and techniques, not code. (Of course designers, love CSS3 code!) Work what
your user base wants into your navigation plan.
h e very best way to i nd out if your interface is good is to test it with typical users. If you're
making an educational site for third-graders, you want third-graders to test it. Likewise, if
you're selling haute couture to wealthy women, you don't want teenage girls to test your
navigation. It may take a little extra time, but you'll have a far better site if you test your site
with the type of audience who will use it.
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Knowing your users does not mean that you have to have dowdy design or use low-end
technology in your site. What it means is that you need to get to know your users and i nd out
what they think your site will do for them. You're not going to change your users. Make your
site for them, not for you. If the site is not for your users, they won't return.
GLOBAL NAVIGATION
Global navigation in Web pages refers to broad navigation categories that can be placed on
every page in a Web site. Global navigation helps users keep track of where they are in a site,
so no matter where they go, they'll see a familiar road map.
In mapping out a trip from Santa Barbara, California, to Ocean City, New Jersey, you'll i nd
major interstate highways. h e links go from I-210 > I-15 > I-40 > I-44 > I-70 and i nally to
I-76. h ese might be considered the global elements in the 3,000-mile trip from coast to coast.
However, between the major interstate highways, you'll i nd smaller connector roads such as
CA-134E that connects US-101 with I-210.
 
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