Hardware Reference
In-Depth Information
There are many sources of “live data” on the Internet. One data source that I
found when researching for this topic was the Nottingham City Council car park
data here: http://data.nottinghamtravelwise.org.uk/parking.xml. This data is
updated every five minutes and tracks cars as they enter and exit the car parks. I
have written a Python program and put it on my github page that processes this
data and prints out useful information here: https://github.com/whaleygeek/
pyparsers. See if you can use this to write a Minecraft game that builds car parks
with cars in them, inside your Minecraft world. Your game could be a car-parking
challenge where you have to run around the Minecraft world and try to find a
spare parking space in a limited time!
Everything you ever wanted to know about 3D mazes is explained in detail on
this fantastic web page here: http://www.astrolog.org/labyrnth/algrithm.htm .
This page includes lots of example multi-layer 3D mazes that are stored in nor-
mal text files. Look through the site and see if you can find a file for a multi-layer
maze, and modify your maze program to use the techniques you learned with
your 3D duplicating machine to build a huge multi-layered maze. You might
even experiment with some of the suggestions on this website to write a Python
program that automatically generates mazes for you!
Achievement Unlocked: Shattering the laws of physics and magically ma-
terialising and dematerialising huge objects all over the Minecraft world
at the push of a button.
In the Next Adventure...
In Adventure 7, you will learn how to build complex 2D and 3D objects by writing
Python programs. You will learn how to keep time with the Minecraft clock, build
polygons and other multi-sided shapes with just a few lines of Python code—and
set off on an exciting expedition to the Pyramids!
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