Graphics Programs Reference
In-Depth Information
2. Browse to the directory where you store your library files and select the
blend file you want to link the material from (for example, try the file
1301OS_02_library.blend ).
3. Browse inside the blend structure, where the linkable assets are divided
into subdirectories (shown as folders named as Scene , Mesh , Materi-
al , NodeTree , Object , and so on; note that the various folders appear
Search WWH ::




Custom Search