Graphics Programs Reference
In-Depth Information
13. Click on the upper arrow to move the color socket upward.
14. Do the same things for the color box of the Glossy shader and for the
Normal sockets of both the shaders (it's enough to create one and then
connect to it the other Normal socket, because in this case we want just
one single input driving the Normal sockets of both the shaders).
15. Click on the names of the new sockets to rename them as DiffuseColor ,
SpecColor , and Bump .
16. Now press Tab on the keyboard to go out of edit mode and here it is: a
simple interface for the node group BasicShader :
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