Graphics Programs Reference
In-Depth Information
6. Now disconnect the texture color output from the Glossy shader. Grab
and connect the texture node's Fac output to the Roughness input sock-
et of the Glossy BSDF shader, as shown in the following screenshot:
7. Save the file.
8. Delete the Wave Texture node ( X key), press Shift + A with the mouse
pointer in the Node Editor window and add a Checker Texture node.
9. Connect the Fac output of the Checker Texture node to the Fac input
socket of the Mix Shader node, as shown here:
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