Graphics Programs Reference
In-Depth Information
6. Now disconnect the texture color output from the
Glossy
shader. Grab
and connect the texture node's
Fac
output to the
Roughness
input sock-
et of the
Glossy BSDF
shader, as shown in the following screenshot:
7. Save the file.
8. Delete the
Wave Texture
node (
X
key), press
Shift
+
A
with the mouse
pointer in the
Node Editor
window and add a
Checker Texture
node.
9. Connect the
Fac
output of the
Checker Texture
node to the
Fac
input
socket of the
Mix Shader
node, as shown here: