Java Reference
In-Depth Information
CHAPTER 15
Graphics with JavaFX
Have you ever heard someone say, “When two worlds collide”? This expression is used
when a person from a different background or culture is put in a situation where they are
at odds and must face very hard decisions. When we build a GUI application requiring
animations, we are often in a collision course between business and gaming worlds.
In the ever-changing world of rich client applications, you probably have noticed an
increase of animations such as pulsing buttons, transitions, moving backgrounds, and so
on. When GUI applications use animations, they can provide visual cues to the users to
let them know what to do next. With JavaFX, you can have the best of both worlds.
Figure 15-1 illustrates a simple drawing coming alive.
Figure 15-1 . Graphics with JavaFX
 
 
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