Biomedical Engineering Reference
In-Depth Information
Acknowledgments This research was supported by the award of an Alexander von Humboldt
Foundation for Experienced Researchers to RAR, the University of Leeds, and the Max Planck
Society.
References
1. Ruddle RA (2001) Navigation: am I really lost or virtually there? In: Harris D (ed) Engineering
psychology and cognitive ergonomics. Ashgate, Burlington, pp 135-142
2. Waller D, Loomis JM, Haun DBM (2004) Body-based senses enhance knowledge of directions
in large-scale environments. Psychon Bull Rev 11:157-163
3. Stone RJ (2002) Applications of virtual environments: an overview. In: Stanney KM (ed)
Handbook of virtual environments. Lawrence Erlbaum, Mahwah, pp 827-756
4. Bowman DA et al (2004) 3D user interfaces: theory and practice. Addison-Wesley, London
5. Blascovich J, Bailenson JN (2011) Infinite reality. William Morrow, New York
6. Weatherford DL (1985) Representing andmanipulating spatial information fromdifferent envi-
ronments: models to neighborhoods. In: Cohen R (ed) The development of spatial cognition.
Erlbaum, Hillsdale, pp 41-70
7. WhittonMC et al (2005) Comparing VE locomotion interfaces. In: Proceedings of IEEE virtual
reality, IEEE, Los Alamitos, pp 123-130
8. Templeman JN et al (2007) Pointman: a new control for simulating tactical infantrymovements.
In: Proceedings of IEEE virtual reality, IEEE, Los Alamitos, pp 285-286
9. Ruddle RA, Payne SJ, Jones DM (1997) Navigating buildings in “desk-top” virtual environ-
ments: experimental investigations using extended navigational experience. J Exp Psychol Appl
3:143-159
10. Zanbaka C et al (2005) Comparison of path visualizations and cognitive measures relative to
travel techniques in a virtual environment. IEEE Trans Vis Comput Graphics 11:694-705
11. Ruddle RA, S Lessels (2009) The benefits of using a walking interface to navigate virtual
environments. ACM Trans Comp-Hum Int 16:article 5
12. Riecke BE et al (2010) Do we need to walk for effective virtual reality navigation? Physical
rotations alone may suffice. In: Lecture notes in computer science, pp 234-247
13. Chance SS et al (1998) Locomotion mode affects the updating of objects encountered during
travel: the contribution of vestibular and proprioceptive inputs to path integration. Presence-
Teleoper Virtual 7:168-178
14. Suma EA et al (2010) Evaluation of the cognitive effects of travel technique in complex real
and virtual environments. IEEE Trans Vis Comput Graph 16:690-702
15. Ruddle RA et al (2011) The effect of landmark and body-based sensory information on route
learning. Mem Cognit 39:686-699
16. Ruddle RA et al (2000) The effects of hyperlinks on navigation in virtual environments. Int J
Hum-Comput Stud 53:551-581
17. Ruddle RA, Volkova E, Bülthoff HH (2011) Walking improves your cognitive map in envi-
ronments that are large-scale and large in extent. ACM Trans Comp-Hum Int 18(2):Article
10
18. Witmer B et al (1996) Virtual spaces and real-world places: transfer of route knowledge. Int J
Hum-Comput Stud 45:413-428
19. Spiers H, Maguire E (2004) A 'landmark' study on the neural basis of navigation. Nat Neurosci
7:572-574
20. Burgess N, Maguire E, O'Keefe J (2002) The human hippocampus and spatial and episodic
memory. Neuron 35:625-641
21. Lathrop WB, Kaiser MK (2002) Perceived orientation in physical and virtual environments:
changes in perceived orientation as a function of idiothetic information available. Presence-
Teleoper Virtual 11:19-32
Search WWH ::




Custom Search