Graphics Programs Reference
In-Depth Information
Alpha modes in Blender
As shown in the following screenshot, Blender has two alpha modes. The Transpar-
ent mode considers transparency parameters in shaders and accordingly generates
the pixel value for alpha. The Sky mode considers sky as opaque, thereby making
the alpha channel completely white.
The following screenshot represents alpha, rendered with the Sky Mode :
The following screenshot represents alpha, rendered with the Transparency mode:
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