Game Development Reference
In-Depth Information
Fig. 3.1
Coding framework of AVS2
Related with the prediction structure, transform block size is more flexible and can
be up to 64
64 pixels. In AVS2, a CU (coding unit), PU (prediction unit) and TU
(transform unit)-based coding/prediction/transform structure is adopted to represent
×
Fig. 3.2
a
Maximum possible recursive CU structure in AVS2. (LCU size
=
64, maximum hier-
archical depth
=
4),
b
Possible PU splitting for skip, intra and inter modes in AVS2