Game Development Reference
In-Depth Information
Glossary
AV S
Advanced video coding systems
AT S C
Advanced television systems committee
ALF
Adaptive loop filter
BU
Background unit
BS
Boundary-strength
BO
Band offset
BMFF
Base media file format
CU
Coding unit
CABAC
Context-adaptive binary arithmetic coding
C2DVLC
Context-based 2D variable length coding
CBAC
Context-based binary arithmetic coding
CCTV
Closed-circuit television
CSF
Contrast sensitivity function
COI
Coding order index
DST
Discrete sine transform
DCT
Discrete cosine transform
DCT-IF
DCT-like interpolation filter
DTMB
Digital terrestrial multimedia broadcasting
DPCM
Differential pulse coding modulation
DSIS
Double-stimulus impairment scale
DVB
Digital video broadcasting
DVC
Distributed video coding
DVQ
Digital video quality
DPB
Decoded picture buffer
DPM
Deformable part model
DMH
Directional multi-hypothesis
ECD
Effect components description
EO
Edge offset
EoP
Entropy of primitives
FET
Fast-and-efficient transcoding
FU
Fragmentation unit