Graphics Programs Reference
In-Depth Information
Modeling the space fighter
The model for the space ighter will be created staring with a sphere, then tweaking it with
the nice proporional ediing tool available in Blender and creaing the cabin with some
extrusions; the next part will be working on the wings and adding the cannon compartment
and the cannon itself.
Prepare for Lift Off
Here you can see the sketch for the fighter that we're going to create:
Engage Thrusters
1. Start by creaing a new scene and rename it as Space Fighter ; this scene will hold
the model for the ighter that will be atacking the mother ship.
2. We need a sphere for the body of the fighter, so create a new UV Sphere and set its
segments and rings to 12 , then switch to Edit Mode and Front View .
 
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