Graphics Programs Reference
In-Depth Information
Objective Complete - Mini Debriefing
In this task, we performed various adjustments and addiions to the scene to get it ready for
composiing. We started by adding a curve to deform the shape of the body of the snail via
a modiier, followed by adding a plane below the snail and seing its material to only render
the shadow (not the color) to make it easy to compose the render over the live footage. We
then proceeded to configure the camera, to get the right framing for the shot, and the lamp,
to get it afecing only the specular component of the shader and casing some shadows.
Then we worked on the world seings to add some ambient occlusion (difuse lighing) and
set its quality. Finally, we adjusted the resoluion of the render to play nicely with the live
footage over which we are going to put our snail.
Compositing
To inish our project, we only need to perform some basic composiing to get the rendered
snail nicely integrated into the live footage used as the background.
Engage Thrusters
1.
Let's switch to the
Compositing
screen to get a
Node Editor
available.
2.
Now go to the
Node Editor
, select the
Compositing Nodes
opion from the type
of setup that we are going to create, and enable the
Use Nodes
checkbox to start
creaing the setup.
The default setup comes with two nodes—a
Render Layers
node directly
connected to a
Composite
node.
3. Let's hold
Ctrl
and click-and-drag with the let mouse buton cuing the curve
connecing them in order to separate them.
4. Let's now go to
Add
→
Input → Image
, then click on the
Open
buton of the
Image
node and load the
bg.jpg
image; let's put this node below the
Render Layers
node.
5. Now go to
Add → Color → AlphaOver
, move this node between the
Render
Layers
node and the
Composite
node and enable the
Convert Premul
opion.
6. Then connect the
Image
output from the
Render Layers
node into the lower
Image
input socket of the
AlphaOver
node and the
Image
output from the
Image
node to the upper image input socket of the
AlphaOver
node. Finally, let's connect
the
Image
output from the
AlphaOver
node to the
Composite
node. Let's also
check that the
Fac
parameter of the
AlphaOver
node is
1.0
.
Now we can press
F12
to perform the render of our scene and get to see the nice result of
all the hard work we've put into it. Don't forget to save the file and the rendered image.