Graphics Programs Reference
In-Depth Information
Warp: Enabled, 0.3
4.
Now select the second slot in the textures list, add a new texture, change its name
to
bump
, its type to
Voronoi
, and set it as follows:
F
Noise Size: 0.15 (
Voronoi
panel)
F
Size: 15.0 X, 3.0 Y, 3.0 Z (
Mapping
panel)
F
Influence panel:
Color: enabled, 1.0
Normal: enabled, 0.5
Let's also go to the
Colors
panel, enable the
Ramp
opion, set the
Interpolation
to
Ease
, and set the ramp as follows:
F
Color Stop 1:
Posiion: 0.016
Color: 0.424 Red, 0.439 Green, 0.398 Blue
Alpha: 1.0
5.
F
Color Stop 2:
Posiion: 1.0
Color: 1.0 Red, 1.0 Green, 1.0 Blue
Alpha: 0.0
6. Let's coninue by adding a third texture; change its name to
spots
, its type to
Voronoi
, and set it as follows:
F
Voronoi panel:
Coloring Intensity: 0.91
Noise Size: 0.15
Feature Weights 1: 1.0
Feature Weights 2: -0.111
Feature Weights 3: 0.194
Feature Weights 4: -0.084
F
Size: 15.0 X, 3.0 Y, 3.0 Z (
Mapping
panel)
F
Color: enabled, 0.589 (
(Influence
panel)