Graphics Programs Reference
In-Depth Information
Warp: Enabled, 0.3
4.
Now select the second slot in the textures list, add a new texture, change its name
to bump , its type to Voronoi , and set it as follows:
F Noise Size: 0.15 ( Voronoi panel)
F Size: 15.0 X, 3.0 Y, 3.0 Z ( Mapping panel)
F Influence panel:
Color: enabled, 1.0
Normal: enabled, 0.5
Let's also go to the Colors panel, enable the Ramp opion, set the Interpolation
to Ease , and set the ramp as follows:
F Color Stop 1:
Posiion: 0.016
Color: 0.424 Red, 0.439 Green, 0.398 Blue
Alpha: 1.0
5.
F Color Stop 2:
Posiion: 1.0
Color: 1.0 Red, 1.0 Green, 1.0 Blue
Alpha: 0.0
6. Let's coninue by adding a third texture; change its name to spots , its type to
Voronoi , and set it as follows:
F Voronoi panel:
Coloring Intensity: 0.91
Noise Size: 0.15
Feature Weights 1: 1.0
Feature Weights 2: -0.111
Feature Weights 3: 0.194
Feature Weights 4: -0.084
F Size: 15.0 X, 3.0 Y, 3.0 Z ( Mapping panel)
F Color: enabled, 0.589 ( (Influence panel)
 
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