Graphics Programs Reference
In-Depth Information
To inish the creaion of the armature, let's just duplicate the let part and mirror it
to create the right arm and leg.
19. Start by switching to Front View ( View → Front ), then make sure that there are
no bones selected (press the A key, once or twice), iniiate the Border Select tool
( Select → Border Select ), and draw selecion rectangles containing the arm and
then the leg. Make sure that you have not selected bones from the spine or the root
bone.
With the bones to be duplicated already selected, let's now make sure that we have
the proper seings for the duplicate and mirror operaion.
20. First, let's put the 3D Cursor at the origin of the 3D World (set its coordinates to 0
in the View panel of the Properties Sidebar ). Set the Pivot Point to the 3D cursor
(second drop-down to the right-hand side of the Object Mode-Edit Mode drop-
down, header of the 3D View).
 
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