Graphics Programs Reference
In-Depth Information
To g e t t To t h e s t a t e s h To w in i in t h e s c r e e in s h To t , u s e t h e fo l l To w i in g s t e p s :
8. Tweak the last extrusion from Top View to resemble the shape shown close to the
border, then switch to Front View and move the enire tweaked ring around 0.16
units along the Z Axis ( G key, Z key, then type "0.16"); coninue by switching to Top
View , then perform another extrusion, scale it down and tweak it to get the round
shape shown for the inner ring.
9. At this point we begin modeling the ship's bridge by selecing the ring from the last
extrusion, switching to Front View and extruding it 0.7 units upwards; immediately
ater, extrude again but this ime move the extrusion 0.35 units upwards.
10. Finally add an edge loop by using the Loop Cut and Slide tool (located at the Tool
Shelf, View → Tool Shelf , or using Ctrl + R ) and clicking on the edges that run
along the last extrusion—when entering the slide part of the command, cancel it by
pressing Escape to get the edge loop right at the middle.
Right now we have the geometry needed to shape the bridge, but there is some
tweaking needed to get the final shape that we really want; this screenshot shows
the inal shape of the bridge ater moving some verices around and creaing three
faces to close the top of it:
The basic shape of our mother ship is inished but there are some addiional things
we need to do to get it finalized.
 
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