Graphics Programs Reference
In-Depth Information
9.
Let's open up the Properties Sidebar ( N key), locate the Skeleton Sketching
panel, enable it, and also enable the Quick Sketching opion (visible when the
panel is opened). Let's also go to the header of the 3D View, locate the Snap
Element drop-down menu (next to the magnet icon), set it to Volume , and make
sure the magnet buton isn't pressed down.
With the Skeleton Sketching tool enabled and the snapping opions correctly set
up, let's now sketch the chain. Remember to hold the Ctrl key and put the mouse
pointer over the surface of the volume (not over the empty space).
10. Now let's click once on the waist (a bit above the level of the root of the first spine
bone and between this and the border of the waist), then click on the knee, and
then click on the thin part of the ankle. Now let's rotate the 3D view to be able to
see the foot beter and add two sketch points—one close to the toes (but leaving
some space) and one in the very ip of the foot. Ater performing this operaion, we
should have a sketch as shown in the following screenshot:
 
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