Graphics Programs Reference
In-Depth Information
21. Let's start by duplicaing an exising
Render Layers
node and moving it to be
right below the
controlledGlow3
node group.
22. Add a
Mix
node (
Add
→
Color
→
Mix
), set its mode to
Add
, its
Fac
to
2.0
, and
connect the image output of the
controlledGlow2
node group to the top image
input. Then connect the image output of the
controlledGlow1
output to the
botom image input.
23. Next, let's add two more
Mix
nodes; set the first to
Additive
mode and its
Fac
to
5.0
. Then connect the image output of the
controlledGlow3
node group to
the botom image input and the image output of the
Render Layers
node to the
top image input. For the other
Mix
node, set its mode to
Add
, its
Fac
to
0.5
, and
connect the image output of the
Render Layers
node to the top image input and
the image output of the mix node with a
Fac
of
2.0
to the botom image input.